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How to create autocomplete search box(like contact list) in unity3d

Discussion in 'Scripting' started by dtoceaneering, Sep 16, 2018.

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How to create autocomplete search box(like contact list) in unity3d

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  1. dtoceaneering

    dtoceaneering

    Joined:
    Sep 12, 2018
    Posts:
    10
    I want to integrate autocomplete search box to list of manual user in my game.Please advice me.
     
  2. GroZZleR

    GroZZleR

    Joined:
    Feb 1, 2015
    Posts:
    2,173
    Have a lost of potential entries. When the user types, after a few letters, filter the list down to options that match. LINQ's "Where" extension would be handy.

    Code (csharp):
    1.  
    2. using System.Linq; // at the top
    3.  
    4. List<string> autocompleteEntries; // populate it
    5.  
    6. string input = // get it from the UI textbox
    7.  
    8. List<string> filteredEntries = autocompleteEntiries.Where(s => s.StartsWith(input)).ToList();
    9.  
    Now filteredEntries is a list that matches your current input for you to display.
     
    dtoceaneering likes this.
  3. dtoceaneering

    dtoceaneering

    Joined:
    Sep 12, 2018
    Posts:
    10
    Thanks for reply,I want to create an application like contact list for Hololnes.I don't how to create it.If you have any plugin or source code then suggest me.