Hello. I have a game object with an array for prefabs. I'm exposing this array to editor so i can drag-n-drop prefabs i want into this array. But those prefabs need to be adjusted using properties of scripts inside them. So my question is how to add those parameters to the array editor (i suppose i'm going to need custom editor)? I want to see those paramters under each array element so that i can expand and adjust them before launching. Also how can i filter those prefabs on drag stage so only prefabs with certain components (like scripts that inherit some base script) can be placed in that array?