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How to create a "Preset"? (Not add)

Discussion in 'Editor & General Support' started by PJRM, Nov 5, 2020.

  1. PJRM

    PJRM

    Joined:
    Mar 4, 2013
    Posts:
    303
    Hi.
    Regarding the image below:
    upload_2020-11-5_8-10-32.png

    I added a FBX Importer, but i cannot find a way to "Create preset" for the one i added or want to add.
    When we create a "Universal Render Pipeline" project, it comes with a few presets:
    upload_2020-11-5_8-12-34.png

    But i don't see any option to "Create preset" in the "create" menu:
    upload_2020-11-5_8-14-6.png

    May someone help me?
    In: https://docs.unity3d.com/2020.1/Documentation/Manual/class-PresetManager.html
    Doesn't have anything on "How to create one" It just explain how to assign (assuming we have one), how to change and how to remove.
     
  2. Valjuin

    Valjuin

    Joined:
    May 22, 2019
    Posts:
    481
  3. BABIA_GameStudio

    BABIA_GameStudio

    Joined:
    Mar 31, 2020
    Posts:
    488
    The very first link on that page will take you to the Presets page in the manual and if you scroll down to the section "Saving property settings to a Preset", it shows you how to save/create a preset.
     
  4. PJRM

    PJRM

    Joined:
    Mar 4, 2013
    Posts:
    303
    My apologies. I didn't even click on the link.
    After reaidng the entire page entirely, i thought it must be something related to the creating something. Now i undertand. Thank you so much for helping me.