Hey, I am creating a game object in script, the idea is the user can change the shape of the game object, this is all done in script and uses no prefabs. I am looking to use MLAPI to be able to spawn this user created gameobject on both server and client. My plan was to create a empty gameobject, add network object and network transform and run myt create script on network start. make this a prefab. This does not seem to work. I did the tutorial with the players moving and was hoping to bsaically expand that, but without the prefabs this seems to be a blocking point. Any ideas?