I have a question regarding "Asset Serialization Mode". How can I convert the serialization mode of some assets? "Asset Serialization Mode" is set to "Force Text" in our current project but I would like to convert some assets to binary format to reduce the file size and increase loading speed. I figured out that I can mix Text format and Binary format by selecting "Mixed” from [Edit]->[PROject Settigns]->[Editor]. I couldn’t find how to make certain assets Binary format (or Text format). I want to keep some assets like Prefab to text format so that changes are noticeable and convert resource assets such as FBX to Binary format to reduce file size. I looked up community sites and UnityDocumentation, but I couldn’t find a solution. If you have any information, please share. I use Unity5.4.4f1. Thanks in advance. Takafumi Ogihara ACQUIRE Corp.