Hi friends! I'm using the prefab with Animator in the normal Unity project, and I want to use it in Tiny mode. I have import the prefab ( and other resources ) into the Tiny Project and add TinyAnimationAuthoring on GameObjects which have Animator. And now the first Animation Clip can be played successfully. Now I have two problems: 1. How to change the playing Animation Clip by CODE? I cant get the TinyAnimationAuthoring Component in System code, is there any Sample? ( The sample TinyFactory don't have any code to control it) 2. Can I get some event when the Animation complete? I want to run some func when a Animation is over. Thanks for help!