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How to compile to Xbox 360 in Unity 5.6

Discussion in 'Editor & General Support' started by zombieknifer223, Jul 11, 2017.

  1. zombieknifer223

    zombieknifer223

    Joined:
    Sep 26, 2015
    Posts:
    6
    I know that people are moving away from the 360 but Microsoft aren't adding the indie games channel to the One anytime soon, so I wanted to compile the game for Xbox 360 but I'm unable to find an option for it. I just want to publish my game to the indie games channel for the Xbox 360.
     
  2. Baste

    Baste

    Joined:
    Jan 24, 2013
    Posts:
    4,940
    XBox360 is not supported anymore, afaik. It might be that you can use an old version of the editor still.

    To be allowed to publish for any console, you need to first get permission from the console owner. I can't seem to find any information about how to sign up for 360 development, but you'll have to figure out if that's possible before you can do anything.
     
    DroidifyDevs likes this.
  3. zombieknifer223

    zombieknifer223

    Joined:
    Sep 26, 2015
    Posts:
    6
  4. Zenix

    Zenix

    Joined:
    Nov 9, 2009
    Posts:
    207
    This has never been supported.
     
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