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How to check which files make the project slow

Discussion in 'Editor & General Support' started by Dee_Lucky, Jan 16, 2018.

  1. Dee_Lucky

    Dee_Lucky

    Joined:
    Jun 26, 2015
    Posts:
    53
    Greetings,

    I've been working with my team on a quite a big project for over 3 years now, and the unity project itself became quite huge. We are using a lot of assets from asset store as well as we are creating assets. Our project's size just exceeded 150 GB and the project slowly but progressivly have became slow over the time.
    I wonder if there's a simple way to check which files/folders/assets are the most complex for unity editor and somehow optimize them.

    Does anyone had a problem like this?

    Thanks in advance,
    Dee_Lucky
     
  2. Dee_Lucky

    Dee_Lucky

    Joined:
    Jun 26, 2015
    Posts:
    53
  3. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    782
  4. Dee_Lucky

    Dee_Lucky

    Joined:
    Jun 26, 2015
    Posts:
    53
    Thanks a lot!
    I will definitely check these features.

    If anyone else knows any more cool tips, I will also be thankful