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How to change rotation of mesh painting in polybrush?

Discussion in 'World Building' started by joshuahalls13, Oct 1, 2021.

  1. joshuahalls13

    joshuahalls13

    Joined:
    May 5, 2020
    Posts:
    22
    Probably a noob question here. I am using polybrush, and when I paint on my trees, the rotation is 90 degrees to the left, instead of upright. The rotation of the prefab is 0, so it should be working. When I drag and drop my prefab into the scene normally, it is standing upright (like a tree should) so I don't know what I am doing wrong. Any ideas on why the rotation is weird?

    Thanks,
    Josh
     
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