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How to cache certain libraries in Xcode to keep them from recompiling

Discussion in 'iOS and tvOS' started by Drowning-Monkeys, Nov 15, 2018.

  1. Drowning-Monkeys

    Drowning-Monkeys

    Joined:
    Mar 6, 2013
    Posts:
    328
    hi guys,

    So I recently ran a build with timing summary (because my average Xcode build has 258 tasks and takes 10-12 minutes) and found that Gamesparks, for example, takes 2 minutes to compile each time.

    But Gamesparks is just an API that I don’t edit, so I figure- shouldn’t I be able to tell Xcode somehow not to rebuild that code over and over again? (Also- I’m appending the Xcode project, not rebuilding from scratch)

    Thanks for the help
     
  2. Drowning-Monkeys

    Drowning-Monkeys

    Joined:
    Mar 6, 2013
    Posts:
    328