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Question How to build Vision Pro fully immersive app?

Discussion in 'VR' started by Jelmer123, Aug 2, 2023.

  1. Jelmer123

    Jelmer123

    Joined:
    Feb 11, 2019
    Posts:
    241
    Hi,

    I'm interested in creating a fully immersive app, which according to my knowledge does not require the PolySpatial plugin. However, I'm confused what is needed. From the WWDC session, it seems like you should do the following:
    • Select the build target for the Vision Pro platform: Ok this is available in Unity 2022.3.5
    Screenshot 2023-08-02 at 09.58.36.png
    • Enable the XR Plug-in: yes, but there is no plugin available for the Vision Pro platform?
    Screenshot 2023-08-02 at 09.57.45.png
     
    Last edited: Aug 2, 2023
  2. Jelmer123

    Jelmer123

    Joined:
    Feb 11, 2019
    Posts:
    241
    So the result so far is a normal Unity 2D app that works on the Vison Pro (simulator)... Screenshot 2023-08-02 at 09.52.17.png
     
  3. Jelmer123

    Jelmer123

    Joined:
    Feb 11, 2019
    Posts:
    241
    Anybody? Is this not a thing yet?
     
  4. DanMillerU3D

    DanMillerU3D

    Unity Technologies

    Joined:
    May 12, 2017
    Posts:
    26
    You are correct that you do not need PolySpatial to build a fully immersive application. You do however need the visionOS XR package which is currently part of the closed beta program. You can apply here.
     
  5. waldgeist

    waldgeist

    Joined:
    May 6, 2017
    Posts:
    376
    Hi Dan, we applied quite a while ago. When and how do we get notified about the progress of our application?
     
  6. DanMillerU3D

    DanMillerU3D

    Unity Technologies

    Joined:
    May 12, 2017
    Posts:
    26
    You should get notified with the email you applied with.