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Question How to build the game when it has Test Runner in it?

Discussion in 'Testing & Automation' started by Saripsis, Nov 10, 2020.

  1. Saripsis

    Saripsis

    Joined:
    May 29, 2015
    Posts:
    5
    I'm new to this, so please forgive my ignorance about proper terminology.
    This is the first time I have used the test framework, so I'm probably missing something obvious.
    While everything plays great in the editor,
    when I build it out to the android apk (using the build and run) it doesn't work.
    By doesn't work, it seems like nothing I scripted is getting executed. Physics and colliders still seem to work, but it's like the scripts don't exist.
    Is there something special I have to do to "disable" the test runner before doing a build and run on my device?