Dear friends, Forgive me if I ask wrong question, I do searched a lot of time related to this issue but poor was me, no one asked & discussed about this before. Firstly, For me, unity is perfect cross-platform to build Games for Smart Phone, we can do whatever we want, we think and so on. Normally, every technical issues has the solution. That is GREAT. But for me, the problem is what I need to do after COMPLETE PUBLISH in Store (Play store & App Store) to archive new downloads, or in another point of view: HOW TO BRING MY GAME TO SUITABLE USER ? (Independent with game publishers). I read & tried SEO, ASO, Facebook Ads ... but that seems to be not effective. If you read this post, and you have any experience about how to do it, could you share with me & our community also. I pretty sure that every developer will face this issue after finishing their first game by unity. Thanks in advances. BWT: My first game is: **Tiny Alien Ep3** - Download Link for iPhone & iPad - Download Link for Android Phone Hope everyone is doing well !