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Question how to blur background panel without bluring the ui in front of the panel in HDRP?

Discussion in 'Graphics Experimental Previews' started by Cell-i-Zenit, Apr 5, 2021.

  1. Cell-i-Zenit

    Cell-i-Zenit

    Joined:
    Mar 11, 2016
    Posts:
    290
    Hi,

    i thought using the hdrp lit shader and putting the ui in correct Z coordinates is enough to have a realistic blur, but apparently not :(



    If you look at the image, you clearly see that the UI is ontop of the blur background and behind the blur background is a cube.

    What i want is that only the block is renderer blurry.

    What happens is that everything behind and before the panel is renderer blurry, except for the text (if i change sorting prio of the blur panel to -1)




    I tried playing around with a custom pass, but nothing really changed. I guess i did it wrong. Can you guys help me? :)
     
  2. Cell-i-Zenit

    Cell-i-Zenit

    Joined:
    Mar 11, 2016
    Posts:
    290