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Question How to blit two cameras to two displays?

Discussion in 'Getting Started' started by gamerseecubic, May 26, 2023.

  1. gamerseecubic

    gamerseecubic

    Joined:
    Mar 30, 2016
    Posts:
    3
    Hi, I have an application that uses two cameras (renderer to textures) and shows on two displays. And I apply a customized post-processing effect to each camera. In the last step, I need to blit those intermediate textures to the displays using Graphics.Blit. But I only get the output of the second camera on the primary display and the second display is black. From this page,

    I have read docs of camera.targettexture and Graphics.Blit. I tried to play with the destination texture of Blit but it didn't work. Does anyone have experience with this topic? Any suggestion is appreciated. Thanks.