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How to answer the App Store's App Privacy Data Collection questions?

Discussion in 'Unity Analytics' started by yyylny, Nov 29, 2020.

  1. krupps

    krupps

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    I'll look again, some of the document answers aren't available anymore
     
  2. rem_s

    rem_s

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    Hello ! I don't know if I should ask this question here or in a new thread though it's still answering the main point of "how to answer the app store app privacy data collection"

    I'm filling the App Store Connect Privacy Policy questions and I'm following this document page http://documentation.cloud.unity3d.com/en/articles/4702483-apple-nutritional-labels

    Though I don't see in my Packages folder if I'm using any of the SDKs mentioned on it and I haven't used any other SDKs than the ones Unity use for a default iOS Platform set up with 2021.2 version.

    Would these 8 SDKs be used on my App or none of them ? Thanks !
    Monetize
    Game Services
     
  3. JeffDUnity3D

    JeffDUnity3D

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    A brand new/empty Unity project would have none of those services. You the developer would have explicitly installed them. If you installed them, they would likely be listed in Package Manager or may have folders under /Assets. As has been mentioned, a great way to see what information your app may be sending over the Internet would be to use a tool like Fiddler or Charles Proxy to do a one-time network check to confirm https://support.unity.com/hc/en-us/articles/115002917683-Using-Charles-Proxy-with-Unity
     
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  4. rem_s

    rem_s

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    Great Thanks for your answer! I'm going to use Charles
     
  5. petey

    petey

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    Hi, just running into this now.
    Just wondering, is Cloud Diagnostics the same as Crash Analytics? 4704486-apple-nutritional-info-crash-analytics
    Screen Shot 2022-08-10 at 8.56.22 pm.png

    Oh also, Unity guides were really helpful, but under the diagnostic ones the Purpose is listed as "Support, bug tracking, and analytics". But Apples guidelines say Tracking is for Tracking is data used "for targeted advertising or advertising measurement purposes." So can we select No for the following?

    Do you or your third-party partners use device IDs for tracking purposes?
    Yes, we use device IDs for tracking purposes
    No, we do not use device IDs for tracking purposes

    Thanks,
     
    Last edited: Aug 10, 2022
  6. JeffDUnity3D

    JeffDUnity3D

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    We do not, but again, a Charles capture will be the source of truth. If you need to appeal to the store, you can also provide the Charles capture.
     
    petey likes this.
  7. petey

    petey

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    Great, thanks :)
     
  8. Scorpion_1980

    Scorpion_1980

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    Hello @JeffDUnity3D. I read what is written here, but all the same, there are questions. I don't use analytics, advertising or other SDKs. Please tell me what data Unity collects so that you can answer these questions from Apple.

    «To help us proceed with the review of your app, please provide complete and detailed responses to the following questions.

    • Does your app include third-party analytics? If so, please provide details about what data is collected for this purpose.
    • Does your app include third-party advertising? If so, please provide a link to the ad network's publicly-documented practices and policies for kids apps.
    • Will the data be shared with any third parties? If so, for what purposes and where will this information be stored?
    • Is your app collecting any user or device data for purposes beyond third-party analytics or third-party advertising? If so, please provide a complete and clear explanation of all planned uses of this data.»

    Thank you
     
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