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Question How to animate Meteorite landing spawning enemy and intro scene for boss battle

Discussion in 'Animation' started by UDN_e439e96e-49bb-4ebd-a98f-2c9efa572a4f, Oct 16, 2023.

  1. UDN_e439e96e-49bb-4ebd-a98f-2c9efa572a4f


    Mar 17, 2017
    I have problem to figure out how to animate in correlation with game object position and spawning.
    Those who are experience with animation transition, what is your solution?

    1.Player goes to portal.
    2.Player clicks
    3.Player animation jumps up in portal ( should i move the game object with the animation play or make it static?)
    4. Animation whirlling effect
    5. Player get new position.

    Scenario 2:
    1. A falling Meteor or Enemy ( instantiate here?)
    2. Crash lands on ground.
    3. An Enemy appear. (instantiate here?)
    4. Animation play idle.

    Scenario 3:

    1. Enter Boss room
    2. Animation play cutscene
    3. boss whipping out his blade
    4. Transition to Gameplay.