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Help Wanted How to animate emission of a material?

Discussion in 'Animation' started by matteedood, Jan 10, 2021.

  1. matteedood


    Apr 15, 2020
    I made an animation that changes the emission of a material by using the Mesh Renderer.Material._Emission Color parameter. It works the way I want it to in the animation preview and I can see the emission value changing in the inspector while playing the game but it does nothing. The Global Illumination is set to Realtime on the material.

    Any idea what it could be?