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How to adjust texture after resizing terrain

Discussion in 'World Building' started by fahruz, Jun 30, 2021.

  1. fahruz

    fahruz

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    Mar 5, 2020
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    57
    When I change the width and height of my terrain, the texture applied to it either becomes blurry or pixels get repeated at the edges as the texture isn't applied to the whole terrain. Below is a top view of my terrain with the latter effect.

    Terrain.jpg

    What settings to I have to adjust so that the texture remains crisp and mapped to the whole surface of the terrain when I resize it?
     
  2. fahruz

    fahruz

    Joined:
    Mar 5, 2020
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    57
    Ok, so for the repeated pixels, obviously I have to change the tiling settings. But for blurry or pixelated textures?
     
  3. warthos3399

    warthos3399

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    May 11, 2019
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    You cant add a texture onto a terrain, and then change the terrain size. If you do, it will stretch the texture...
     
  4. fahruz

    fahruz

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    That's only if I significantly increase the size of the terrain. But if I reduce it, the texture should on the contrary appear with more details (relative to the size), no?
     
  5. warthos3399

    warthos3399

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    No...your not getting the concept. You should only add a terrain texture AFTER your done sizing the terrain. and then adjust texture resolution to fit the terrain...