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Discussion how to add system default font to FallbackFontAssets For TextMeshPro

Discussion in 'UGUI & TextMesh Pro' started by quester2010, Jan 16, 2024.

  1. quester2010

    quester2010

    Joined:
    Apr 27, 2023
    Posts:
    2
    I got a Localization problem when using TextMeshPro in my project.
    I have a primary font for the all unity texts, but the primary font does not support for the east Asian characters(such as Chinese, Japanese, Korean), How could I make the project to use the system default font on these devices?
    How to set the FallbackFontAssets For TextMeshPro? Do I have to import some font support for CJK ?