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Resolved How to add local workspace to the cloud?

Discussion in 'Unity Version Control' started by MidniteOil, Nov 28, 2022.

  1. MidniteOil

    MidniteOil

    Joined:
    Sep 25, 2019
    Posts:
    345
    Greetings, I am working on a new project and I created a Plastic SCM workspace from within the Unity Editor but it only created a local workspace and I've been unable to figure out how to add to that my Midnite_Oil_Software@cloud. If I try to add it from within Plastic SCM it shows <ont on disk> and I don't see how to associate with the the local workspace.
    upload_2022-11-28_18-41-35.png

    Conversely, looking at the local workspace, I see no way to associate it with the one on the cloud:
    upload_2022-11-28_18-42-22.png

    If I launch Plastic from the editor
    upload_2022-11-28_18-43-30.png

    I get a No valid path error:
    upload_2022-11-28_18-43-46.png

    This would be trivial with git but I'm at a loss with Plastic. I'm sure I'm overlooking something obvious but I'm just not seeing it.

    Help me out?
     
  2. carlosalba1985

    carlosalba1985

    Unity Technologies

    Joined:
    Jul 19, 2021
    Posts:
    1,062
    Hi,

    Do you want to create a new workspace pointing to a local repo or re-use the current one?

    If you want to create a new workspace, you can do it from the Plastic GUI --> Workspace view --> Create a new workspace. You need to be sure you select YourRepo@local when selecting it from the repo list.

    Please let us know if it helps.

    Regards,
    Carlos.
     
  3. MidniteOil

    MidniteOil

    Joined:
    Sep 25, 2019
    Posts:
    345
    Thanks, when I first tried that it yelled at me because the local repo was already part of a workspace. So I ended up deleting the .plastic folder in the project folder, creating a new workspace with the GUI in that folder.