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How to add joystick to the FPS game.

Discussion in 'FPS.Sample Game' started by catafest, Mar 14, 2021.

  1. catafest

    catafest

    Joined:
    May 3, 2014
    Posts:
    78
    My issue is to add an joystick to this micro game template.

    I try to add a joystick to this FPS template , I used this free assets named Joystick Pack.
    I saw this micro game has many scripts and is hard to debug all of these implementations.

    Can you tell me if this is a good solution and how can I add the implementation of asset scripts to work with the player's movement?

    In addition, the use of prefabricated types and the implementation of C # scripts in them require different access than in the simple case of attaching scripts, which makes it difficult to develop with micro games templates.
    The prefab I added to Hub, see the next screenshot:

    unity_fps_joystick_pack.png