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How to add an Inner Glow to a Tilemap?

Discussion in '2D' started by Jovlett, May 12, 2020.

  1. Jovlett

    Jovlett

    Joined:
    Dec 29, 2015
    Posts:
    1
    Hi guys! I'm working on a shader for a tilemap and want to make an inner glow effect for it. I've looked around for some ways of doing this, but I haven't found anything helpful. I'm using the Shader Graph and Unity 2019.3.13f1. How would I go about doing this?

    This image above is a similar effect. The blue lines represent the tiles.
     
  2. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    1,513