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Question How to achieve great lighting in a Horror game?

Discussion in 'General Graphics' started by getmyisland_dev, Apr 11, 2021.

  1. getmyisland_dev

    getmyisland_dev

    Joined:
    Dec 22, 2020
    Posts:
    100
    Hello everyone,

    I was wondering how I can achieve a good lighting.

    I don't know much about the light in Unity and I tried a bit around but it always looks not real or not scary.

    The entire game is indoor and want it to be very dark. For example if you know the video game Five Nights at Freddy's 1 it should be similiar to this.

    My question is if you guys have tips and tricks on how I can achieve greater lighting like the lighting in FNAF 1. (All the cameras and the security room lighting)

    Here is an example video of what I mean:


    I use the built in Renderer.

    Thanks in advance,
    Max
     
    Last edited: Apr 12, 2021
  2. warthos3399

    warthos3399

    Joined:
    May 11, 2019
    Posts:
    1,742
    Ok, so you stated its an "indoor" environment, and you think/want things to be dark. Is it deved with BuiltIn, HDRP, or URP? We really cant help without screenshots or video, to know more about your situation, as lighting is a big subject...
     
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  3. getmyisland_dev

    getmyisland_dev

    Joined:
    Dec 22, 2020
    Posts:
    100
    I changed the post a bit. I hope its more clear now.
     
    warthos3399 likes this.