Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

How to access lifetime via code

Discussion in 'Visual Effect Graph' started by bangingdev, Jun 11, 2021.

  1. bangingdev

    bangingdev

    Joined:
    Nov 15, 2020
    Posts:
    12
    Have some way access InitializeParticle's lifttime via scritp on the editor, same as
    Code (CSharp):
    1. var info = visualEffect.GetSpawnSystemInfo (name);
    2. info.loopDuration
    3. info.loopCount
    4. info.delayBeforeLoop