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how this Ar Car Game was made?

Discussion in 'Vuforia' started by EmeraldThunder, Apr 3, 2018.

  1. EmeraldThunder

    EmeraldThunder

    Joined:
    Jan 10, 2016
    Posts:
    50
    Hi



    i am really surprised how this game is made...when you hold your android device horizontaly...and you touch a button, object(car) is placed and Ar camera is okay...I dont know is it ground plane or no...but my Samsung Tab A 10 SM-p585 could run it without problem while it is not listed as supported device for ground plane...this game does not show plane reticle at all but it works very perfectly...

    https://play.google.com/store/apps/details?id=com.denysgamers.sportcarsimulator

    please tell me how it was made....thank yoooooou
     
  2. Vuforia-Strasza

    Vuforia-Strasza

    Official Vuforia Employee Vuforia

    Joined:
    Jun 13, 2017
    Posts:
    548
    I'm guessing the developer here is either using GP and falling back to UDT for non-supported devices or is only using UDT. The surface in the above video is very feature rich that both UDT and GP would benefit from greatly. To know exactly what they are using you'd have to reach out to the developer directly.
     
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  3. EmeraldThunder

    EmeraldThunder

    Joined:
    Jan 10, 2016
    Posts:
    50

    Vuforia-Strasza

    Thanks for your fast reply...I dont think he will tell me becuz he has put his project for sale for 290$
     
    Vuforia-Strasza likes this.