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How the Engine Works

Discussion in 'Documentation' started by gogoalshop, Jul 5, 2019.

  1. gogoalshop

    gogoalshop

    Joined:
    Jul 5, 2019
    Posts:
    1
    Hi all,

    Does Somebody know a good Book which explains how the Engine in Unity works?
    For expample, the Resource Management, Garbage Collectors. Updates and Transformation of Objects(Cameraspace, etc.)?
     
    AndyTruman and HonorableDaniel like this.
  2. Xarbrough

    Xarbrough

    Joined:
    Dec 11, 2014
    Posts:
    546
    There won't be much official information about the exact internals of the engine, but I would assume that most of it is covered by this book: Game Engine Architecture by Jason Gregory
    It also has a newer edition, which I haven't read.

    Apart from that there will only be scattered information about specific topics. I once found a GDC talk about asset management in game engines, which also had a PDF version, which was one of the inspirations for how Unity handles things, but I lost the link, sorry.

    Apart from that I'm also always interested in resources about game engine internals.
     
  3. AndyTruman

    AndyTruman

    Joined:
    Aug 19, 2019
    Posts:
    13
    Book: The Unity Game Engine and the Circuits of Cultural Software
    Author: By Benjamin Nicoll
     
  4. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    25,844
    When I started with Unity I just kept making stuff all the time, and failing. Each fail, I looked it up. Read entire manual over and over, it's all explained there.
     
  5. RxGian

    RxGian

    Joined:
    Mar 21, 2018
    Posts:
    62
    it is proprietary software so no one exactly know except their developer team, but it's good information for you:
    https://docs.unity3d.com/Manual/ExecutionOrder.html

    Are you trying to make your own engine? if yes, I have advise, "Making your own engine is too difficult and very time consuming".