Search Unity

How soon PhysX 5.0 support will be added to Unity?

Discussion in 'Physics' started by zim22, Dec 21, 2019.

  1. zim22

    zim22

    Joined:
    Feb 25, 2018
    Posts:
    44
    AntonioModer and Ruchir like this.
  2. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,508
    I'd expect 1-2 years at least.

    (EDIT Dec 2022) ...no matter when you read this.
     
    Last edited: Dec 20, 2022
    koirat and mgear like this.
  3. PutridEx

    PutridEx

    Joined:
    Feb 3, 2021
    Posts:
    1,136
    Seems like physx 5.0 sdk is still not released.
    I'm curious -- what physx version does the latest unity version (2021.2) use now?
     
  4. unity_44234FBC39E5661FBF5B

    unity_44234FBC39E5661FBF5B

    Joined:
    May 11, 2021
    Posts:
    29
    last time I check it was physx 4.0
     
    tehmainespartan likes this.
  5. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    It was recently updated to the latest bug fixes in 2021.2.3
     
    DrViJ and Edy like this.
  6. PutridEx

    PutridEx

    Joined:
    Feb 3, 2021
    Posts:
    1,136
  7. Cloudwalker_

    Cloudwalker_

    Joined:
    Jan 3, 2014
    Posts:
    140
    +1 physics junkie eagerly awaiting 5.0
     
    Volshar likes this.
  8. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    2,073
    They will port it, one day.
    But without new features.
     
  9. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,508
    At least PhysX 5 seems to implement correct rigidbody dynamics out of the box. Current rigidbody simulation is severely faked for rigidbodies with non-uniform inertia (almost everything except primitives).
     
    Ruchir, babiskir, xCyborg and 2 others like this.
  10. xCyborg

    xCyborg

    Joined:
    Oct 4, 2010
    Posts:
    633
    I can't find it in the release notes or roadmap anywhere, but koirat is right, it wouldn't be much use without the new features, right now we don't even have many features of PhysX 4.0.
     
  11. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,508
    Basic rigidbody simulation will be much better (actually realistic) even if they upgrade to PhysX 5.0 without any new feature.
     
    Ruchir and Volshar like this.
  12. Marcos-Schultz

    Marcos-Schultz

    Joined:
    Feb 24, 2014
    Posts:
    381
    3.5 years
     
    Edy likes this.
  13. jason_yak

    jason_yak

    Joined:
    Aug 25, 2016
    Posts:
    531
    Really hope we one day see PhsyX 5, Flow and Blast libraries available to use in Unity, they look amazing!
     
    Acetylan likes this.
  14. ibeckerpilan

    ibeckerpilan

    Joined:
    Jul 5, 2021
    Posts:
    1
    Is there perhaps an update on this. We are in need of PhysX 5.
     
  15. Lionious

    Lionious

    Joined:
    Apr 19, 2013
    Posts:
    51
    would love to hear more about that from unity team , if they working with it.
     
    jason_yak likes this.
  16. BenjaminVintecc

    BenjaminVintecc

    Joined:
    Feb 6, 2020
    Posts:
    5
    Are there updates on this?
     
    babiskir likes this.
  17. jason_yak

    jason_yak

    Joined:
    Aug 25, 2016
    Posts:
    531
    I've been wondering also, but I can't find anything about it being considered on the public roadmap.
     
  18. pverflow

    pverflow

    Joined:
    Jun 4, 2019
    Posts:
    7
    just like fusion its always 1-2 years away.
     
  19. lauhonyeung

    lauhonyeung

    Joined:
    Apr 29, 2017
    Posts:
    30
    wow, it's not even on the roadmap
     
  20. Gooren

    Gooren

    Joined:
    Nov 20, 2015
    Posts:
    332
    Yep, not even on the roadmap :(
     
  21. PandaArcade

    PandaArcade

    Joined:
    Jan 2, 2017
    Posts:
    128
    Will it increase Unity's revenue? Likely not a priority :(
     
  22. OCASM

    OCASM

    Joined:
    Jan 12, 2011
    Posts:
    328
    I remember an NVIDIA developer making its own PhysX integration back in the 4.0 days. That's probably the way if you guys actually want it done.
     
  23. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,408
    OCASM likes this.
  24. Ruchir

    Ruchir

    Joined:
    May 26, 2015
    Posts:
    934
    No updates? :(
     
  25. lauhonyeung

    lauhonyeung

    Joined:
    Apr 29, 2017
    Posts:
    30
    physx5 when?
     
    Dale-Nation likes this.
  26. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,508
    It's not happening. As for what I know, the outrageous licensing conditions imposed by nVidia where unacceptable even for Unity. I hope that the situation changes in the future.
     
    Gooren and Ruchir like this.
  27. Ruchir

    Ruchir

    Joined:
    May 26, 2015
    Posts:
    934
    Isn't it supposed to be open-source?
     
  28. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,508
    No. It's source-available, which is different than open-source. Similar to Unreal, which is proprietary but source-available.
     
    Gooren and Ruchir like this.