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How resource intensive is blend tree vs state machine for animations on a mobile platform.

Discussion in 'Scripting' started by MadeThisName, Mar 2, 2016.

  1. MadeThisName

    MadeThisName

    Joined:
    Mar 14, 2015
    Posts:
    115
    How resource intensive is blend tree vs state machine for animations on a mobile platform.

    The blend trees would primary be used on the enemy AI, there would be roughly ten or so at any given time in the scene. Right now i am using the state machine with walk and run animations but there movements are to similar when grouped together.
     
  2. MadeThisName

    MadeThisName

    Joined:
    Mar 14, 2015
    Posts:
    115
    Last edited: Mar 2, 2016