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How much do modellers charge?

Discussion in 'General Discussion' started by InsaneGoblin, May 17, 2014.

  1. InsaneGoblin

    InsaneGoblin

    Joined:
    Jun 2, 2013
    Posts:
    239
    Based off my amateurish and still-in-learning modelling skills (which you can see in my portfolio), for environmental modelling, how much can I expect to ask for my work? I can work on it full time.

    Big and small props, etc.

    Just modelling, as I'm still getting the grasp for texturing and UV mapping :)
     
  2. drewradley

    drewradley

    Joined:
    Sep 22, 2010
    Posts:
    3,063
    $0 until you get that down as well. I doubt anyone will buy unfinished models. You should also work on your portfolio. Your image buttons are hard to read and hurt my eyes!
     
    Last edited: May 17, 2014
  3. elmar1028

    elmar1028

    Joined:
    Nov 21, 2013
    Posts:
    2,353
    His portfolio actually looks good. I can easily read the text.
     
  4. drewradley

    drewradley

    Joined:
    Sep 22, 2010
    Posts:
    3,063
    Well, you have better eyes than I do. I had to look at the alt text of the RPG one to see what it was. Mouse over made it harder even harder to read for me!
     
  5. the_motionblur

    the_motionblur

    Joined:
    Mar 4, 2008
    Posts:
    1,774
    Depends on how long you need for an asset, where you are located (meaning: what's the average amount in your area), whether you are going to do it full-time or only as a side project, how much you need to pay on taxes, insurance, work material, software and everything regarding your life ...

    I can tell you two things that are independent of these questions:
    1. The quality of your realtime assets isn't too good yet, and it even seems like you might not have a good grasp on the difference between rendering and realtime details. Make one or two more scenes and post your WIP on Polycount and maybe crosspost it here, as well to get feedback from artists. Your renderings are fine - beginner quality but fine. It's the realtime stuff I still worry about, a little.
    2. Buy one, or a few, books on budgeting (that's important - so it!) and don't rely on forums. Artists tend to demand too little for their services and a lot of people will make you believe it's the right thing to do. It's not! Demanding too less hurts the market and expectations for customers. You should charge less as a beginner - true. But you should never sell out like your expertise means nothing or good artists come a dime a dozen. Even if some customers might make you want to believe it's like this.
     
  6. goat

    goat

    Joined:
    Aug 24, 2009
    Posts:
    5,182
    If you're good $20 as a beginner to $45 an hour with experience. Remember you have to pay taxes and retirement. You shouldn't expect that in the forums though.