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Discussion in 'Game Design' started by Sapien_, May 24, 2019.
Here is the first of a video series that discusses game design and the development of my project!
Dude, that was awesome. I'm honestly amazed by your video. That was a great devlog.
Sorry for super late reply. I've been busy. Thanks a lot . I'm going to have the next video out pretty soon!
A lot of good content. Nothing groundbreaking, seen a lot of this advice before at gdc and other channel as, but fantastic presentation.
Mainly, you hoped right into it and actually edited out all the filler and “uh”s and “um”s that lesser tutorials are plagued with.
Just engagement beginning to end.
If you’d like a suggestion for content, there’s virtually no videos on rigid body mechanics versus controller mechanics.
I take it that controller was a hybrid?
Also, just a rapid fire video of quick how-to’s.
By the way this gave me a flashback to playing Super Mario 3D World and thinking to myself “why the hell isn’t there a Zelda game like this?!”.
Or way back when playing FF Tactics and thinking “some one should take this and make it into an ARPG!”
This I had the same thoughts!
Thanks for the suggestion. In the future I may take your advice and do rapid fire how to's.