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How does the earnings work in unity ads?

Discussion in 'Unity Ads & User Acquisition' started by Rachzella, Sep 7, 2019.

  1. Rachzella

    Rachzella

    Joined:
    Oct 9, 2015
    Posts:
    78
    Hello. I have a simple question. but a quite important one.
    I'm using unity ads for android releases. And my game does show the ads and it does get impressions. How come i don't see any earnings on my dashboard? Or not get any earnings at all? So my question is how does unity decide when and if you get paid? per view, per click, or per install? I'm trying to figure it out, cause it's kind of strange in my oppinion. the player base isn't too bad. yet i don't earn revenue. Anyone that can explain the system to me?
     
  2. ap-unity

    ap-unity

    Unity Technologies

    Joined:
    Aug 3, 2016
    Posts:
    1,519
    Revenue is generated based on a combination of views, clicks, and installs. It generally takes around 5000 impressions to see consistent, predictable revenue in the dashboard. It's also important to note that revenue depends a lot on region, campaign availability, and the advertising market price, which can fluctuate over time.

    If you haven't already, I would recommend taking a look at the Best Practices Guide:
    https://unityads.unity3d.com/help/resources/best-practices
     
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