Search Unity

  1. Unity 2019.1 is now released.
    Dismiss Notice

How does the bounciness of a physics material work on a curved surface?

Discussion in 'Physics' started by WizardXZD, Aug 5, 2018.

  1. WizardXZD


    Jul 14, 2018
    Currently, I'm trying to make a game with pinball like physics.

    Here is the mesh collider we're using.

    We attached a physics material with bounciness at 1, dynamic friction at 0, static friction at 0, friction combine at minimum, and bounce combine at maximum.

    For straight walls, we are able to effectively bounce off the walls. However, for this curved wall, the ball won't bounce off. Instead, it just starts rotating in all directions.

    Do physics materials not work on curved walls?
    Last edited: Aug 5, 2018