Currently, I'm trying to make a game with pinball like physics. https://imgur.com/a/U1SiLZN Here is the mesh collider we're using. We attached a physics material with bounciness at 1, dynamic friction at 0, static friction at 0, friction combine at minimum, and bounce combine at maximum. For straight walls, we are able to effectively bounce off the walls. However, for this curved wall, the ball won't bounce off. Instead, it just starts rotating in all directions. Do physics materials not work on curved walls?