Search Unity

how does shuriken rendering get listed in the profiler?

Discussion in 'Physics' started by laurentlavigne, Oct 22, 2021.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,327
    the profiler gives details that explain why looking at stuff increases physics
    it should be colored and categorized as render but it's categorized as phyics.
    is this shuriken at work?
    upload_2021-10-21_15-59-43.png
    (that's a lot of ms!!)
     
  2. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,327
    the full picture, some crazy high numebrs if that's particle systems
    upload_2021-10-21_16-6-25.png

    and that doesn't match this
    upload_2021-10-21_16-7-3.png

    so what in the world of heck is this physics.renderloop.draw that's taking up 10ms ?!
     
  3. Edy

    Edy

    Joined:
    Jun 3, 2010
    Posts:
    2,508
    Just a wild guess, but maybe it has to do with the Physics Debugger drawing the physics scene?
     
  4. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,327
    on a build?