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Question How does FrameData.seekOccurred works?

Discussion in 'Timeline' started by TheHeftyCoder, May 25, 2024.

  1. TheHeftyCoder

    TheHeftyCoder

    Joined:
    Oct 29, 2016
    Posts:
    93
    I have a custom track that creates a mixer and underlying clips that create their own playables. Somehow, when I'm adding more than 3 tracks, some of them are returning FrameData.seekOccured = true, while I'm not explicitly setting the time anywhere. The update mode is just game time.

    Thanks a lot for any feedback.