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How do you set the mac SDK version?

Discussion in 'macOS' started by NonPlayerCorey, Dec 12, 2019.

  1. NonPlayerCorey

    NonPlayerCorey

    Joined:
    Aug 13, 2015
    Posts:
    14
    Hi Friends,

    Having some trouble setting the mac SDK. Our build currently fails to upload to AppStore connect.

    ERROR ITMS-90816: "Invalid bundle. The bundle uses SDK version '10.12'. The app must be built with the 'macOS' '10.15.0' SDK or later".

    Any way I can force unity to use the newer SDK? There doesn't seem to be a setting for it.

    This link makes me think it should be possible though:
    https://forum.unity.com/threads/xcode-11-macos-sdk-10-15-timeframe.750761/

    We are currently using Unity 2018.4.12f1 and have tried both mono and il2cpp for our mac scripting back end.
     
  2. andrews_unity

    andrews_unity

    Unity Technologies

    Joined:
    Dec 11, 2015
    Posts:
    264
    I assume this was for the Apple Arcade? I think this requirement has now been removed.