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How do you rig an object with bones?

Discussion in 'Animation' started by CodingTigers, Apr 21, 2021.

  1. CodingTigers

    CodingTigers

    Joined:
    Mar 22, 2021
    Posts:
    2
    I'm a little confused on how to do this. If you're wondering, yes I know how to use blender. I've tried using blender once for bones but it ended up not working. The reason I'm doing this is because I want to try IK.
     
  2. launzone

    launzone

    Joined:
    Dec 2, 2015
    Posts:
    57
    Maybe there is some confusion what bones are. As far as it concerns unity, they are just transforms with a name. And those transforms happen to be connected to the weight-painting of vertices on a skinned mesh, that is why they can deform a model.
    You should just check out any rigging tutorial for blender and try following it. This one for example.
    I think after you have a working rig you can start looking into IK stuff in unity.