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How do you cancel the import of an asset?

Discussion in 'Editor & General Support' started by trentdk, Sep 13, 2011.

  1. trentdk

    trentdk

    Joined:
    Jul 28, 2011
    Posts:
    22
    Started the import of a huge file by accident. How do you cancel the import of this asset? I tried ESC, CRTL+C... do you just end the editors process?
     
  2. Discoelf

    Discoelf

    Joined:
    Sep 30, 2011
    Posts:
    5
  3. Dreamora

    Dreamora

    Joined:
    Apr 5, 2008
    Posts:
    26,601
    you can't. killing the editor is the only way
    be aware that you might need a full reimport depending on what and where you kill it
     
    akast07 likes this.
  4. JPdevelopment

    JPdevelopment

    Joined:
    Jan 11, 2022
    Posts:
    2
    I cant believe they still hadnt resolved this problem...
     
  5. valentin56610

    valentin56610

    Joined:
    Jan 22, 2019
    Posts:
    147
    haha same
     
  6. Ebonicus

    Ebonicus

    Joined:
    Oct 31, 2016
    Posts:
    156
    I accidentally clicked add graphics API and adding OpenGLES2 started a mjor import that has been running for hours, lol.
     
    abishekhparivel likes this.
  7. DanDelchev

    DanDelchev

    Joined:
    Jan 17, 2016
    Posts:
    1
    Wow, this is incredible. Tried killing the editor even, it almost corrupted the project. After cleaning the Library / temporary folder, it started the import again.
    Incredible waste of time.
     
    valentin56610 and Ntalam like this.
  8. AlizerDoesSQL

    AlizerDoesSQL

    Joined:
    Aug 17, 2018
    Posts:
    4
    WHY IS THERE NO FIX FOR THIS? UNITY DEVS? i imported a 10,000 icon folder and thought it will go smooth but god damn, its been 5 DAMN HOURS and killing the editor will just make it reimport when i run it again
     
    valentin56610 likes this.
  9. Alyster_Vodka

    Alyster_Vodka

    Joined:
    Aug 15, 2019
    Posts:
    2
    I have been using unity for 8+ years now and this is one of the things that make me pull my hair out on a daily basis... please fix this already...
     
  10. Tensor2

    Tensor2

    Joined:
    Sep 13, 2015
    Posts:
    12
    Yep, my re-import takes 2 days, eats 500gb of ram, and re-runs itself whenever it feels like. Unity doesn't care. I'll never start another project with this crap engine.
     
    valentin56610 likes this.
  11. Ntalam

    Ntalam

    Joined:
    Feb 26, 2020
    Posts:
    3
    2023... there is no way to cancel an import. Something this basic, not solved by engineers.
     
    valentin56610 likes this.
  12. Sunnie_Dr0pl3tZz_0fficial

    Sunnie_Dr0pl3tZz_0fficial

    Joined:
    Mar 8, 2023
    Posts:
    1
    I've tried similar methods as well, and honestly, I haven't seen any fix. My Unity projects have been crashing WAY too much, and for some reason some of them delete themselves??- It's strange to be honest. Unity is a good program in some ways, but there are always pros and cons o_O