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How do you call a set of scripts/components that work together?

Discussion in 'General Discussion' started by Rodolfo-Rubens, Apr 10, 2014.

  1. Rodolfo-Rubens

    Rodolfo-Rubens

    Joined:
    Nov 17, 2012
    Posts:
    1,196
    System? Module? I'm making some spreadsheets to organize the list of things I need to code and track what still needs to be done and etc..
    eg.: The following classes work together to make the player move, get points and items: PlayerController, PlayerScore, PlayerInventory. Thus, how would you call them? Player system?
     
  2. TheSin

    TheSin

    Joined:
    Aug 4, 2011
    Posts:
    150
    Name them? Player library, package, system...so many options.
     
  3. Kondor0

    Kondor0

    Joined:
    Feb 20, 2010
    Posts:
    596
    NameSpace Player possibly?
     
  4. TylerPerry

    TylerPerry

    Joined:
    May 29, 2011
    Posts:
    5,577
    I call them a herd, but I've seen them be called a flock.
     
  5. minionnz

    minionnz

    Joined:
    Jan 29, 2013
    Posts:
    391
    Something simple: Player components. Player module. Player Flock. As long as you understand what it means, I don't think it really matters too much - even if you plan to release it. I've seen some frameworks with some pretty weird names for things :)
     
  6. Rodolfo-Rubens

    Rodolfo-Rubens

    Joined:
    Nov 17, 2012
    Posts:
    1,196
    I liked flock!

    You're right! But if one day I work in a group I think it may be a little important... just a little :p

    Player Namespace... it's a good name! But I think it may conflict with csharp's keyword and it might not be good...

    I think system is the best one!

    I will stick with system!

    Thanks guys!

    ps.: I should have made a poll, but it's okay!