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How do you apply a rotation matrix to a unity mesh?

Discussion in 'Scripting' started by TheCelt, Jul 2, 2021.

  1. TheCelt

    TheCelt

    Joined:
    Feb 27, 2013
    Posts:
    742
    I want to rotate my mesh data by 90 degrees before i send it off to the compute shader.

    What is a performant way to do this ?