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How do you animate in Unity?

Discussion in 'Animation' started by nelson0511, Jun 13, 2014.

  1. nelson0511

    nelson0511

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    Apr 27, 2014
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    15
    I am wondering if it is possible to actually animate in unity? Or do you have to texture things? (which I don't know how to do)
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    Normally you do modeling stuff like texturing and animation in a 3D app.

    --Eric
     
  3. nelson0511

    nelson0511

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    Like Blender?

    Is their any way to do it in Unity? so then I don't have to learn how to use another program
     
  4. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    You need to use other programs to create content for Unity anyway...3D apps, texture editing apps, sound creation, music composing, script editing. Unity isn't designed to be a 3D modeling app.

    --Eric
     
  5. chrisall76

    chrisall76

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    May 19, 2012
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    Unity is a game engine, not a all in one solution. You create your 3D models in programs like blender/3DS Max, your music in things like FL Studio/any program that exports to a common format, 2D stuff/GUI in Paint.Net/Gimp/Photoshop, and in Unity you bring things together and code.

    For 3D modeling and animation, I suggest Blender. It's free, but some people have problems with the interface (I don't).
    I used this tutorial to learn it.

    For music, FL Studio is recommended. I don't know any good free alternative (There is LMMS, but it's bad compared to FL Studio).

    For textures, I would recommend Paint.net for simple stuff. But for actual textures I suggest GIMP and a tablet. Using the mouse is horrible for this. I use a Wacom Intuos Pen and Touch CTH480.
    http://www.amazon.com/Wacom-Intuos-...02703388&sr=8-1&keywords=intuos+pen+and+touch
     
  6. nelson0511

    nelson0511

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    Apr 27, 2014
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    So really Unity is only useful for creating a game. But you need to import all the textures and things.

    or is their other things you can do in Unity?
     
  7. TMPxyz

    TMPxyz

    Joined:
    Jul 20, 2012
    Posts:
    766
    You could make / modify character animations in Unity Editor with FK/IK support, using my extension Skele.
    (Well, please allow my self-promotion :) )

    It could reduce the export/import work and accelerate your workflow, however mastering the skill of animation authoring still calls for learning and practice.

    There're many well-made animations in the store. But from time to time you might need to make modifications to fit your need, or make totally new animations(if you have animator skill or willing to learn).

    Hope my extension could help indies and animators.

    Skele1_1.png
     
    Last edited: Jun 14, 2014
  8. chrisall76

    chrisall76

    Joined:
    May 19, 2012
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    667
    Same as other engines (UE, CE, etc.), yes.
    Unity does have a animator built-in, but it's horrible imo. The one above is probably better.
     
  9. nelson0511

    nelson0511

    Joined:
    Apr 27, 2014
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    . what do you mean by the one above is probably better?