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Question How do transitions between animations work?

Discussion in 'Animation' started by Ratlinger, Apr 13, 2021.

  1. Ratlinger

    Ratlinger

    Joined:
    Apr 13, 2021
    Posts:
    2
    Hello everyone,
    im a complete newbie, when it comes to unity. Right now I'm trying to animate a couple of circles orbiting around an object in different speeds. I have each one of the circles attached to a parent object, which I rotate in the animator to make the circles orbit. This works okay untill I try to go from one animation to another. Obviously the animation controller starts the new animation from the beginning, but for my purposes it would need to keep the current position within the animation. Is that possible within the animation controller, or do I have to do it differently?
    unityanimation.gif
     
  2. launzone

    launzone

    Joined:
    Dec 2, 2015
    Posts:
    57
    you can have multiple animations running at the same time and blend between them with a blendtree, not sure if that is what you need though
     
  3. Ratlinger

    Ratlinger

    Joined:
    Apr 13, 2021
    Posts:
    2
    Seems like it could be what I need, gonna try that tomorrow.