Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

How "do something" while each X frames of animation.

Discussion in 'Animation' started by xiberio, Sep 9, 2013.

  1. xiberio


    Aug 5, 2013
    I'm trying to implement a character roll on the floor, it's "pasive" so the user press forward one time, and then the character do a roll (while character is rolling, player can't controll it)
    My problem i that the animation of the roll is played, and then, the character move suddenly to the final position.
    I think i need to move the charater each 2 frames of aniamtion for example, so the player will move along with the animation, but i really don't know how to do this (i'm a newbie in unity).
    I've readed that Mecanim has not animation events, and animation curves are only for pro users. How could i imlpement this? Any clue?
    I'm really stuck with this.
    Thanks and sorry for my english.