Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question How do publishers create bundles for sale whose size is just some few kilobytes?

Discussion in 'Assets and Asset Store' started by kallais, Dec 19, 2022.

  1. kallais

    kallais

    Joined:
    Jun 3, 2019
    Posts:
    11
    So, when you browse the bundles category in asset store, you see some creators with a pack (bundle) of say, 3d models whose size together can be in their gigabytes. But surprisingly, such a bundle will be like just 14kb. When you look at the package content, you mostly see only some Readme.txt file.

    I wanna know how they do it.

    Do they paste voucher codes of the individual assets, or create some link to that contains all of them together to download say from google drive? Or what?
    Please help.
    :D
     
  2. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    12,891
    Hi,

    There is a upgrade system that can enable upgrade from an asset to another for any price or for free within a publishers assets.

    So most bundles just enable a free upgrade from the empty bundle asset.

    I have gone with a slightly different approach for the Environment Building Bundle, i do about same as described, but add a small price to the Lite upgrades on each package, in order to support the individual assets better.
     
    kallais likes this.
  3. kallais

    kallais

    Joined:
    Jun 3, 2019
    Posts:
    11
    Thanks but can you please explain to to do it?
     
  4. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    12,891
    Sure, in the publisher page there is an Upgrades option, choose this to define upgrades between packages and the price.
     
    kallais likes this.