Hey guys, as the title says, I'm trying to setup CM Free look w/ Unity New Input System to work for both mouse and game pad. I'm making a 3rd person game so I'm also using the camera collider extension on the Free Look camera. I've prototyped it out myself and got all the controls set up correctly in the new input system but I'm facing two problems: 1. I couldn't get the camera to work for both the mouse and game pad stick, I had to make unity use both the old and new input system and use the old system for the mouse and the new system for the game pad in order to use both. 2. Right now the game pad camera sensitivity is usable but the mouse sensitivity is very low and not usable. My questions: 1. How do you guys recommend I go about setting this up correctly? 2. Both the mouse keyboard controls are active at the same time as the game pad, how to I only have 1 active at a time based on which one is being used? 3. Do I need separate cameras or separate settings I need to apply depending on if the mouse or game pad stick are being used to get the sensitivity to be appropriate for each of them? Thanks guys! Sorry if any of my questions are dumb I am a cinemachine n00b.