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Question How do I select a random spawn point in Unity?

Discussion in 'Getting Started' started by WobbleDobbly, Apr 29, 2024.

  1. WobbleDobbly


    Sep 25, 2023
    So, I'm working on my first independent project as part of the Unity Junior Programmer Course, and I've run into a bit of a stumper. I'm making a game where targets need to be spawned, and I've created 5 empty game objects as spawn points. I want them to spawn randomly, but how do I get unity to pick one of these spawn points at random and instantiate a target there? I'm new to C#, but my brain tells me to go the python route and randomly select one from a list, but I don't know how to do that. Any help would be greatly appreciated as no solutions are coming to me at the moment.
  2. Spy-Master


    Aug 4, 2022
    See "Choosing a Random Item from an Array"
    When using an array, use
    . For lists, use
  3. zulo3d


    Feb 18, 2023
    Code (CSharp):
    1. using UnityEngine;
    2. public class SpawnRandom : MonoBehaviour
    3. {
    4. public GameObject[] points; // Use the editor to add spawn points and drag them onto this
    6. public GameObject target; // Drag the object that you want to spawn onto this
    8.     void Update()
    9.     {
    10.         if (Input.GetKeyDown(KeyCode.Space))
    11.             Instantiate(target,points[Random.Range(0,points.Length)].transform.position,Quaternion.identity);
    12.     }
    13. }