Hello everyone, I have a sportsman, who has a pair of sneakers that I low-poly modeled (very basically) in Blender. Now, the problem is, I am not sure how I am supposed to make them look like real shoes. I guess there are two options: 1) Modeling each part of the shoe in Blender, like the sole, the laces, the tongue, etc., which would inevitably make the shoe much more high-poly than I would like it to be. 2) Leave the shoe with just the basic shape, which no details at all, and UV map absolutely all the details, creating the illusion of them being real. What is the usual approach? Is there any other option that I am not considering? PS: I forgot to mention I want there to be several different models to be selected.