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how do I make the matchthree example canvas not blurry?

Discussion in 'Project Tiny' started by Stephen-Lavelle, Dec 6, 2018.

  1. Stephen-Lavelle

    Stephen-Lavelle

    Joined:
    Apr 17, 2013
    Posts:
    41
    Is there a way to change the canvas to be pixel-perfect rendered? I'm noticing it's a bit blurry (in safari and chrome at least).
     
  2. v_vuk

    v_vuk

    Unity Technologies

    Joined:
    Jul 11, 2017
    Posts:
    36
    By default, the canvas is auto-sized, and then the camera sets up the scaling etc between world units and pixels. We don't have support right now for forcing the camera to be a straight integer scale when scaling. What you can do is disable auto scale, set an explicit pixel size in the project settings, and then change the camera as needed to make sure that there's an integer relationship between world units and pixels.