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Bug How do I make my screen not completely glitch out when dragging sprites on stage? (M1 Mac)

Discussion in 'Editor & General Support' started by starblinky, Nov 4, 2022.

  1. starblinky

    starblinky

    Joined:
    Jun 19, 2017
    Posts:
    15
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    When dragging sprites on stage they get anchored to the first place they touch and just flicker between the mouse and that spot.

    And if I am dragging and just touch the scroll wheel, the entire F***ing screen glitches out until I drop the sprite.

    The only workaround I can see is I have to have the hand tool selected when dragging assets to the stage. Is there a more permanent solution anyone knows about?

    This is a bit ridiculous. Brand new M1 Mac Studio, tried in 2 Silicon versions of Unity and 1 Intel version of Unity. Same thing on all of them.

    EDIT:
    BUG2: if I zoom in or out then click on something on stage, the screen just goes nuts for a second.
    BUG3: if I delete an object from the stage and click anything else, that object I deleted flickers on screen constantly.

    What the hell is happening? Is Unity really this buggy on M1?
     
    Last edited: Nov 4, 2022