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How do i make my object don't change the Cinemachine's camera position?

Discussion in 'Cinemachine' started by KrisTheCoolGuy, Jan 9, 2022.

  1. KrisTheCoolGuy

    KrisTheCoolGuy

    Joined:
    Feb 16, 2020
    Posts:
    10
    Like the title say i had a FreeLook Cinemachine camera that follows a Player object, the problem is when i go to the left or right the camera changes of position:


    has the video shows, if i go to any direction the camera changes of position when the player changes of the position, and here's my Cinemmachine camera settings:
     
  2. KrisTheCoolGuy

    KrisTheCoolGuy

    Joined:
    Feb 16, 2020
    Posts:
    10
    bumping this
     
  3. gaborkb

    gaborkb

    Unity Technologies

    Joined:
    Nov 7, 2019
    Posts:
    668
    Under Orbits, you have Binding Mode. Change it to Simple Follow with World up.
     
    Gregoryl likes this.
  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    5,881
    WorldSpace is another possible option for Binding Mode
     
    Last edited: Jan 10, 2022
    gaborkb likes this.
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